Transactions
MULTI
, EXEC
, DISCARD
and WATCH
are the foundation of
transactions in KeyDB. They allow the execution of a group of commands
in a single step, with two important guarantees:
All the commands in a transaction are serialized and executed sequentially. It can never happen that a request issued by another client is served in the middle of the execution of a KeyDB transaction. This guarantees that the commands are executed as a single isolated operation.
Either all of the commands or none are processed, so a KeyDB transaction is also atomic. The
EXEC
command triggers the execution of all the commands in the transaction, so if a client loses the connection to the server in the context of a transaction before calling theEXEC
command none of the operations are performed, instead if theEXEC
command is called, all the operations are performed. When using the append-only file KeyDB makes sure to use a single write(2) syscall to write the transaction on disk. However if the KeyDB server crashes or is killed by the system administrator in some hard way it is possible that only a partial number of operations are registered. KeyDB will detect this condition at restart, and will exit with an error. Using thekeydb-check-aof
tool it is possible to fix the append only file that will remove the partial transaction so that the server can start again.
KeyDB allows for an extra guarantee to the above two, in the form of optimistic locking in a way very similar to a check-and-set (CAS) operation. This is documented later on this page.
#
UsageA KeyDB transaction is entered using the MULTI
command. The command
always replies with OK
. At this point the user can issue multiple
commands. Instead of executing these commands, KeyDB will queue
them. All the commands are executed once EXEC
is called.
Calling DISCARD
instead will flush the transaction queue and will exit
the transaction.
The following example increments keys foo
and bar
atomically.
As it is possible to see from the session above, EXEC
returns an
array of replies, where every element is the reply of a single command
in the transaction, in the same order the commands were issued.
When a KeyDB connection is in the context of a MULTI
request,
all commands will reply with the string QUEUED
(sent as a Status Reply
from the point of view of the KeyDB protocol). A queued command is
simply scheduled for execution when EXEC
is called.
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Errors inside a transactionDuring a transaction it is possible to encounter two kind of command errors:
- A command may fail to be queued, so there may be an error before
EXEC
is called. For instance the command may be syntactically wrong (wrong number of arguments, wrong command name, ...), or there may be some critical condition like an out of memory condition (if the server is configured to have a memory limit using themaxmemory
directive). - A command may fail after
EXEC
is called, for instance since we performed an operation against a key with the wrong value (like calling a list operation against a string value).
Clients used to sense the first kind of errors, happening before the EXEC
call, by checking the return value of the queued command: if the command replies with QUEUED it was queued correctly, otherwise KeyDB returns an error. If there is an error while queueing a command, most clients will abort the transaction discarding it.
The server will remember that there was an error during the accumulation of commands, and will refuse to execute the transaction returning also an error during EXEC
, and discarding the transaction automatically.
Errors happening after EXEC
instead are not handled in a special way: all the other commands will be executed even if some command fails during the transaction.
This is more clear on the protocol level. In the following example one command will fail when executed even if the syntax is right:
EXEC
returned two-element @bulk-string-reply where one is an OK
code and
the other an -ERR
reply. It's up to the client library to find a
sensible way to provide the error to the user.
It's important to note that even when a command fails, all the other commands in the queue are processed โ KeyDB will not stop the processing of commands.
Another example, again using the wire protocol with telnet
, shows how
syntax errors are reported ASAP instead:
This time due to the syntax error the bad INCR
command is not queued
at all.
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Why KeyDB does not support roll backs?If you have a relational databases background, the fact that KeyDB commands can fail during a transaction, but still KeyDB will execute the rest of the transaction instead of rolling back, may look odd to you.
However there are good opinions for this behavior:
- KeyDB commands can fail only if called with a wrong syntax (and the problem is not detectable during the command queueing), or against keys holding the wrong data type: this means that in practical terms a failing command is the result of a programming errors, and a kind of error that is very likely to be detected during development, and not in production.
- KeyDB is internally simplified and faster because it does not need the ability to roll back.
An argument against KeyDB point of view is that bugs happen, however it should be noted that in general the roll back does not save you from programming errors. For instance if a query increments a key by 2 instead of 1, or increments the wrong key, there is no way for a rollback mechanism to help. Given that no one can save the programmer from his or her errors, and that the kind of errors required for a KeyDB command to fail are unlikely to enter in production, we selected the simpler and faster approach of not supporting roll backs on errors.
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Discarding the command queueDISCARD
can be used in order to abort a transaction. In this case, no
commands are executed and the state of the connection is restored to
normal.
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Optimistic locking using check-and-setWATCH
is used to provide a check-and-set (CAS) behavior to KeyDB
transactions.
WATCH
ed keys are monitored in order to detect changes against them. If
at least one watched key is modified before the EXEC
command, the
whole transaction aborts, and EXEC
returns a @nil-reply to notify that
the transaction failed.
For example, imagine we have the need to atomically increment the value
of a key by 1 (let's suppose KeyDB doesn't have INCR
).
The first try may be the following:
This will work reliably only if we have a single client performing the
operation in a given time. If multiple clients try to increment the key
at about the same time there will be a race condition. For instance,
client A and B will read the old value, for instance, 10. The value will
be incremented to 11 by both the clients, and finally SET
as the value
of the key. So the final value will be 11 instead of 12.
Thanks to WATCH
we are able to model the problem very well:
Using the above code, if there are race conditions and another client
modifies the result of val
in the time between our call to WATCH
and
our call to EXEC
, the transaction will fail.
We just have to repeat the operation hoping this time we'll not get a new race. This form of locking is called optimistic locking and is a very powerful form of locking. In many use cases, multiple clients will be accessing different keys, so collisions are unlikely โ usually there's no need to repeat the operation.
WATCH
explained#
So what is WATCH
really about? It is a command that will
make the EXEC
conditional: we are asking KeyDB to perform
the transaction only if none of the WATCH
ed keys were modified. This includes
modifications made by the client, like write commands, and by KeyDB itself,
like expiration or eviction. If keys were modified between when they were
WATCH
ed and when the EXEC
was received, the entire transaction will be aborted
instead.
NOTE
- In KeyDB versions before 6.0.9, an expired key would not cause a transaction to be aborted.
- Commands within a transaction wont trigger the
WATCH
condition since they are only queued until theEXEC
is sent.
WATCH
can be called multiple times. Simply all the WATCH
calls will
have the effects to watch for changes starting from the call, up to
the moment EXEC
is called. You can also send any number of keys to a
single WATCH
call.
When EXEC
is called, all keys are UNWATCH
ed, regardless of whether
the transaction was aborted or not. Also when a client connection is
closed, everything gets UNWATCH
ed.
It is also possible to use the UNWATCH
command (without arguments)
in order to flush all the watched keys. Sometimes this is useful as we
optimistically lock a few keys, since possibly we need to perform a
transaction to alter those keys, but after reading the current content
of the keys we don't want to proceed. When this happens we just call
UNWATCH
so that the connection can already be used freely for new
transactions.
WATCH
to implement ZPOP#
Using A good example to illustrate how WATCH
can be used to create new
atomic operations otherwise not supported by KeyDB is to implement ZPOP
(ZPOPMIN
, ZPOPMAX
and their blocking variants), that is a command
that pops the element with the lower score from a sorted set in an atomic way.
This is the simplest implementation:
If EXEC
fails (i.e. returns a @nil-reply) we just repeat the operation.
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KeyDB scripting and transactionsA KeyDB script is transactional by definition, so everything you can do with a KeyDB transaction, you can also do with a script, and usually the script will be both simpler and faster.
This duplication is due to the fact that scripting was introduced after transactions already existed long before. However we are unlikely to remove the support for transactions in the short-term because it seems semantically opportune that even without resorting to KeyDB scripting it is still possible to avoid race conditions, especially since the implementation complexity of KeyDB transactions is minimal.
However it is not impossible that in a non immediate future we'll see that the whole user base is just using scripts. If this happens we may deprecate and finally remove transactions.